Monday, October 27, 2008

Command & Conquer: Red Alert 3

Command & Conquer: Red Alert 3 is, in a way, not a direct sequel to the events of Red Alert 2. See, after Albert Einstein went back in time to kill Hitler, inadvertently creating an alternate time line in which the Allies are battling the Soviets for control of Europe, the Soviets, facing defeat, have gone back in time to kill Einstein and remove his history-changing inventions (like the A-bomb) from the equation. This creates an alternate-alternate time line in which the Soviets were winning until the Empire of the Rising Sun came out of nowhere to claim world domination for Japan. (Also, in this time line Allied commando Tanya is blonde for some reason.) Does it make a lick of sense? No. Is it a fantastically over-the-top story that perfectly sets the tone for a huge battle with equally absurd units? Absolutely.

Thursday, October 23, 2008

How to Import Music from Pro Evolution Soccer 2009


First, you will need some MP3 saved on your Playstation 3. If you have CD you can easily import these using the PS3, but if you want to use MP3 files from your PC, you will need a USB flash disc. Simply transfer the files onto the flash disc, then copy them across onto the PS3. You may have to click ‘display all’ if no files are being shown when you insert the USB flash disc.

Create yourself a play list on the PS3 music section. Call the play list KONAMI_PES making sure there are no spaces at the end of the title. Import your selected tracks into the play list. You can add or take tracks away from the play list at any time, but when first creating, try and have at least 6 songs in the list. The only time people have had problems inserting music is when they have included a play list with minimal songs.

After that start up PES 2009 and go to the Gallery section on the menu. Then select play list editor. Scroll across until you reach MP3, and then your list of tunes should be readily available for you to sample. To import them, simply press square, and then choose which menu screen you would like them to feature on. You can view the play lists for each menu screen by using the shoulder buttons. Enjoy!

Wednesday, October 22, 2008

PSP-2001 and PSP-3000



Differences between the PSP-2001 (the PSP Slim) and the PSP-3000 (the new one) may not be as big as those between the Slim and the original, but yes, there are still differences. Compare the new PSP model with its predecessor, and as you can see, the changes are fundamental! Innumerable! Look at those streamlined edges! We'll never be able to play our Slims again, what with the fear being crushed by its blunt, heavy edges. After the jump, a more effective comparison shot, this one showing the difference a new LCD screen can make.

Monday, October 20, 2008

Upcoming Xbox 360 Game Releases

North America

10/20
Midnight Club: Los AngelesMonopoly

10/21
Backyard Football 2009
Dance Dance Revolution Universe 3
Disney Sing It
Disney Sing It (w/Microphone)
Fable II
Fable II (Limited Edition)
Far Cry 2
Spider-Man: Web of Shadows
The Legend of Spyro

10/22
Portal: Still Alive

10/26
Guitar Hero World Tour
Guitar Hero World Tour (Band Kit)

10/28
Fallout 3
High School Musical 3


Japan

10/23
Gundam Musou International
NBA Live 09
Otomedius G

10/30
Brothers In Arms
Fracture
Grand Theft Auto IV

11/06
Ace Combat 6
Assassin's Creed
Beautiful Katamari Damacy
Lost Odyssey (Platinum Collection)
Project Gotham Racing 4

11/20
Mercenaries 2: World in Flames
The Last Remnant
The Last Remnant (Premium Pack)

11/27
Agarest Senki: Reappearance
Far Cry 2
Major League Baseball 2K8
World Soccer Winning Eleven 2009

12/04
Fallout 3
Saints Row 2

Enjoy it!

Saturday, October 18, 2008

Review About NBA 09 in PS3

Review about NBA 09 in PS3:

Good

  • Debut of The Life on the PS3 gives the game identity
  • Rebounding aid and skill-based shooting improve gameplay.

Bad

  • Lacks effective defensive tools
  • Unrealistic game physics
  • Franchise mode is shallow
  • The Life storylines are too short and lack spontaneous feel
  • Fast pace doesn’t promote sim-style play.

NBA gaming enthusiasts are fortunate to have three simulation titles to choose from every year. The least prominent of the three basketball simulations on the market, Sony's NBA 09: The Inside is a progressive step from past installments in the series, though only slightly. The inclusion of The Life story mode and improved player models and presentation are welcome additions, but they're overshadowed by recurring clipping issues, a bare-bones franchise experience, and a lack of effective defensive controls.

While this game is classified as a simulation, the term only loosely applies to NBA 09 in comparison to competing NBA games. Too often the game will trap your player in an animation, removing him from your control. While this can be frustrating on offense, the defense has it far worse, because dribble moves and perimeter shooting are far too effective. Any player (we used Vladimir Radmanovic) can weave his way underneath the rim by using crossovers continuously, and players' field-goal percentages are excessively high. If that weren't enough, inaccurate physics continue to plague Sony's franchise. For instance, players seem to glide across the court, and ball magnetization is a common occurrence.

While some of the gameplay flaws can be attributed to bad physics, NBA 09's controls are to blame as well. The lack of a defensive lock-down mechanic makes staying in front of the ball handler an impossible task. This, coupled with the ineffectiveness of help defense, makes defense almost nonexistent. The result is that the game tempo is abnormally fast; even on the hardest difficulty passing is entirely optional, and it's commonplace to see dunks on nearly every possession. Although you'll never need to use it, play calling is severely limited, with only four options from which to choose, none of which are remarkably effective. For all the gameplay flaws, there are a few redeeming factors. The rebounding aid works very well in offsetting depth miscalculations resulting from the broadcast angle, and the skill-based shooting mechanic prevents you from feeling cheated on a missed shot.

The Life, the series' signature first-person storyline feature, makes its debut on the PlayStation 3. Now, in the fourth year since conception, The Life offers three separate storylines based on the position you choose to play (PG, SG/SF, and PF/C). Each story narrates your created player's progression from an NBA D-League unknown to a Finals MVP. Depicting experiences both on and off the court, the story's cutscenes feature voice-overs that capture the emotion of your character's ascension into the NBA, and the individual chapters serve as a teaching tool for how the position is played.

While the stories in The Life are compelling, the mode has major flaws that prevent it from reaching its potential. First, they are simply too short (each can be completed in just over an hour). Our career as a power forward included only nine chapters involving user interaction (the rest were cutscenes) and involved playing in only two basketball games: the D-league championship, where you play only the last 13 seconds, and Game 7 of the NBA Finals, where you play the last three minutes. The rest of your time is spent playing minigames. Overly rigid chapter objectives remove any element of spontaneity and essentially reward you for letting your opponent score so you can get the ball back faster. The lack of a player-lock feature (something that would fit well with a first-person storyline) is puzzling and leaves you feeling disconnected from your character. Improving attributes will help your created character in franchise mode, but it doesn't take long to max out many of the critical attributes, essentially making you a premier talent on your team at a bargain-basement price. It's possible to complete the power-forward storyline of The Life without improving a single attribute or buying any gear.

Franchise mode in NBA 09 is bare-bones by today's standards and lacks the basic presentation elements needed to make the mode viable. Trades can involve a maximum of two teams with up to four players and/or picks each. Although the trades are accurately governed by each franchise's current cap figure, these values are not displayed anywhere on the trade screen. Player evaluation during trades is equally cryptic since the game shows only the current season's stats and not the player's attributes. The game also doesn't include a trading block to field meaningful offers from the AI, and there isn't any way to monitor player moves made by other teams. Free-agent signing is skewed to your favor, because you will have first rights to sign any available player before the CPU-controlled teams. The list goes on and on. Suffice it to say that franchise enthusiasts would be better served by either of the competing NBA games.

In addition to Quick Play, The Life, and Franchise modes, NBA 09 includes a variety of minigames, ranging from NBA All-Star break skills and three-point competitions to more creative variations such as Blacktop Golf. Unfortunately, none of the minigames are particularly entertaining, and you probably won't play them more than once or twice. NBA Replay also returns this year, providing weekly challenges based on real games. Like in The Life, however, the objectives are too rigid and remove the spontaneity of the sport. NBA 09 also supports online play, but there are so few people playing that it's difficult to find a game.

The visuals in NBA 09 are superior to those in past games in the franchise, but they still fall short of the competition. The crowd is well lit, it dynamically reacts to on-court play, and it isn't just one model copied hundreds of times. Although player models (especially hair) seem more accurate than in last year's game, they are still not on par with those in either EA's or 2K's game. This is mostly due to the rubberlike skin textures, poor shadowing effects, and the occasional cross-eye. In addition to the models, the visual presentation is slightly improved this year. NBA 09 has switched to a sideline broadcast camera, and while it doesn't make playing defense any easier, it does make the game easier to follow, especially after turnovers. Player introductions at the start of the game somewhat resemble the real thing, though the lack of highlights is disappointing.

It’s got a chance…oh, wait, no it doesn’t. And the ball will apparently land right there.

Ian Eagle does a reasonable job covering the game's play-by-play, but the color commentary from Kenny Smith is far too infrequent. As a result, the audio quickly begins to feel stale and almost unnecessary considering the frenzied pace at which the game is played.

NBA 09: The Inside is a small step in the right direction for a franchise that has typically lagged behind its NBA simulation counterparts. While implementation of a default broadcast camera angle and improved player models more closely mimic standards in the competition, glaring gameplay flaws and the overall lack of depth continue to hinder this series.

Friday, October 17, 2008

PlayStation Store (US) Update for October 16th, 2008

PlayStation Store weekly update.

Downloadable Games

SOCOM: U.S. Navy SEALs Confrontation ($39.99)
Alone I am Lethal. As a Team I Dominate. SOCOM: U.S. Navy SEALs Confrontation deploys you online into intense and unpredictable 32-player battles where it’s better to fight as a team than it is to be a hero. Battle teams across the world, earn your Community stripes and become the ultimate Spec Ops squad.
ESRB Rated M
File size: 2.65 GB
PS1 Classics

Sno-Cross Championship Racing ($5.99)
Welcome to Sno-Cross Championship Racing! Join extreme sled racers from three different leagues as they hit some of the toughest snow-covered slopes in the world! Featuring 12 real Yamaha racing sleds and seven racing locations with changing weather and daylight conditions. Customize your sleds and even make custom track layouts!
ESRB Rated E
File size: 174 MB

Add-on Game Content

Tiger Woods PGA TOUR 09 Spyglass Hill Golf Course ($7.49)
Discover Pebble Beach’s hidden gem, Spyglass Hill. This course is consistently ranked as one of America’s Greatest Public Courses and is known for having some of the toughest holes on the PGA TOUR. Watch out for holes 6, 8 and 16 in particular and be ready for a great challenge.
File size: 242 MB

THE EYE OF JUDGEMENT: Biolith Rebellion 3 (Expansion Set Three) ($14.99)
Take your game to the next level with this new download for THE EYE OF JUDGMENT. Add 100 more new creatures, spells, and abilities that come to life with cards from Upper Deck (sold seperately).

THE EYE OF JUDGEMENT: Biolith Rebellion 2 & 3 Expansion Bundle ($19.99)
Take your game to the next level with this new download for THE EYE OF JUDGMENT. With this bundle you can add both Set 2 and 3 expansion packs to your EOJ collection. That’s 200 more new creatures, spells, and abilities that come to life with special EOJ summoning cards (sold separately).

Rock Band

Build your Rock Band library by purchasing these song game tracks. For song credits, visit http://www.RockBand.com.

* Dr. Feelgood" - M?y Cr?$1.99)
* Kickstart My Heart" - M?y Cr?$1.99)
* Rattlesnake Shake" - M?y Cr?$1.99)
* "Same Ol’ Situation (S.O.S.)" - M?y Cr?$1.99)
* "She Goes Down" - M?y Cr?$1.99)
* "Slice of Your Pie" - M?y Cr?$1.99)
* "Sticky Sweet" - M?y Cr?$1.99)
* "Time For Change" - M?y Cr?$1.99)
* "Without You" - M?y Cr?$1.99)
* "Don’t Go Away Mad (Just Go Away)" - M?y Cr?$1.99)
* "Dr. Feelgood" Album ($15.99) - this track pack includes all of the above singles.

File sizes: 27.8 MB - 38.8 MB (singles), 341 MB (track pack)

Game Demos (free)

MotorStorm Pacific Rift Demo
Download the demo for MotorStorm Pacific Rift and experience Raingod Spires. The Demo includes:

* Dramatic Cliffs and Gravity-Defying jumps
* Choose one of the available three vehicle classes
* Race in both single-player and multi-player split screensolo or against to the finish

Lunatics Unite!
ESRB Rated T
File size: 617 MB

Game Videos (free)

LittleBigPlanet: Making Fun
File size: 59 MB (HD)

MotorStorm Pacific Rift Vehicles Trailer
File size: 76 MB (HD)

SOCOM: U.S. Navy SEALs Confrontation Launch Trailer
File size: 78 MB (HD)

wipEout HD Behind the Scenes
File size: 350 MB (HD)

Eternal Sonata Trailer
File size: 26 MB (SD), 95 MB (HD)

Far Cry 2 Who’s Who Trailer
File size: 87 MB (HD)

Guitar Hero World Tour Billy Corgan Vignette
File size: 59 MB (HD)

NARUTO: Ultimate Ninja Storm September Trailer
File sizes: 93 MB (HD), 129 MB (1080)

PS3 Themes

Valkyria Chronicles PSN Theme 01 (free)
File size: 4.53 MB

Silent Hill Homecoming Theme (free)
File size: 5.42 MB

Eternal Sonata Theme (free)
File size: 4.06 MB

SAW Legacy Theme ($1.99)
File size: 6.62 MB

PS3 Wallpapers (free)

Eternal Sonata Wallpapers (x6)
File size: 226 KB - 1 MB

Silent Hill Homecoming Wallpapers (x4)
File size: 149 KB - 753 KB

PlayStation Store for PSP

PSP Game Download

* DEAD HEAD FRED ($14.99)
(also downloadable via PS3)

* PQ2: PRACTICAL INTELLIGENCE QUOTIENT 2 ($14.99)
(also downloadable via PS3)

PS1 Classics

* Sno-Cross Championship Racing ($5.99)
(also downloadable and playable via PS3)

Game Demos

* LEGO BATMAN: THE VIDEOGAME DEMO
(also downloadable via PS3)

Tuesday, October 14, 2008

External 360 Blu-ray player already done?

Source: English tech news site X-Bit Laboratories.

What we heard: What Brett Favre's return to professional football was to the NFL, Blu-ray Disc's compatibility with the Xbox 360 is to the gaming industry. It's been half a year since the last salvo of 360/BD reports, erupting at that time thanks to a Sony "senior executive" telling British economic daily The Financial Times that the high-definition video-playback creator was in talks with Microsoft to integrate an internal drive into a new 360 SKU.

With Sony repeating its stance that it would be open to a BD-equipped 360, a position which was echoed by Microsoft CEO Steve Ballmer, the company's games division was quick to proclaim that no such talks were currently taking place. Aaron Greenberg, group product manager for the Xbox 360, at the time said, "Xbox is not currently in talks with Sony or the Blu-ray Association to integrate Blu-ray into the Xbox experience."

A seemingly unequivocal statement, to be sure, but do Greenberg's words rule out an external add-on for Microsoft's media device? According to X-Bit Laboratories market sources, that answer is a resounding no. X-Bit is reporting today that Toshiba-Samsung has completed development on an external BD add-on for Microsoft's console. Toshiba-Samsung is a joint collaboration between Samsung Electronics and HD DVD pushers Toshiba Corp.

X-Bit's sources claim the external BD drive will fall in the $150-$200 range, and Microsoft may roll it out as early as this holiday to mitigate the PlayStation 3's HD video-playback advantage.

Though Microsoft was a staunch backer of Toshiba's HD DVD up until that format collapsed earlier this year, the publisher has also kept its eye trained on the future of digitally distributed content. Indeed, one of the headlining features of Microsoft's Xbox Live dashboard overhaul due later this fall is integration with Netflix, a service which will let XBL subscribers stream movies and TV shows from the online video rental company's database. It's worth noting, though, that Netflix's massive on-demand library is only available in standard definition.

The official story: Microsoft had not returned requests for comment as of press time.

Bogus or not bogus?: Microsoft has been clear in its position that online distribution will be its video-playback venue of choice, and there's no reason to believe this rumor holds any more water than the many that have come before it. As was seen with persistent rumors of Metal Gear Solid 4 arriving for the 360, repetition does not always equate to reality. Bogus.

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